Q192537: PRB: Threads Consume Virtual Memory Quicker on Windows CE 2.1
Article: Q192537
Product(s): Microsoft C Compiler
Version(s): WINDOWS:
Operating System(s):
Keyword(s): kbOAK kbVC500 kbOSWinCE210
Last Modified: 21-JUL-2001
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The information in this article applies to:
- Microsoft Windows CE 2.10 Enhancement Pack for Windows CE Embedded Toolkit for Visual C++ 5.0
- Microsoft Windows CE Embedded Toolkit for Visual C++ 5.0
- Microsoft Windows CE Toolkit for Visual C++
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SYMPTOMS
========
Applications or libraries that create multiple threads and worked under Windows
CE 2.0 may encounter out-of-memory conditions when run under Windows CE version
2.1.
CAUSE
=====
Windows CE 2.1 now uses the stack reserve field in the program executable
header. The Visual C++ linker default reserve is 1 MB.
RESOLUTION
==========
Use the /STACK switch in the linker settings, or the module definition file
STACKSIZE directive, to specify a lower default stack reserve.
STATUS
======
Microsoft is researching this problem and will post new information here in the
Microsoft Knowledge Base as it becomes available.
MORE INFORMATION
================
Previous versions of Windows CE did not use the stack reserve field in the
program executable header. Even though the linker default reserve was 1 MB, the
operating system ignored this field, and used a predefined lower value. In
Windows CE 2.1, this field is now used and may result in virtual memory being
consumed quicker than anticipated. To circumvent this behavior, just add the
/STACK switch to the linker settings with a more reasonable reserve value, such
as
/STACK:65536
or use the STACKSIZE directive in a module definition file:
STACKSIZE 65536
The stack commit parameter for these switches is not currently used by the
Windows CE operating system.
Additional query words:
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Keywords : kbOAK kbVC500 kbOSWinCE210
Technology : kbVCsearch kbAudDeveloper kbWinCETKVCSearch kbWinCEETKSearch kbWinCESearch kbWinCEEnh210ETKVC500 kbWinCEETKVC500
Version : WINDOWS:
Issue type : kbprb
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