Q191679: FIX: Wrong Line Number Information Debugging STL
Article: Q191679
Product(s): Microsoft C Compiler
Version(s): WINNT:5.0sp3
Operating System(s):
Keyword(s): kbDebug kbVC500bug kbVC600fix
Last Modified: 21-JUL-2001
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The information in this article applies to:
- The Integrated Debugger, included with:
- Microsoft Visual C++, 32-bit Enterprise Edition, version 5.0sp3
- Microsoft Visual C++, 32-bit Professional Edition, version 5.0sp3
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SYMPTOMS
========
When trying to debug a program that uses STL template classes, the debugger may
point to the wrong line in the source file.
CAUSE
=====
The Compiler is generating incorrect line-number information.
STATUS
======
Microsoft has confirmed this to be a bug in the Microsoft products listed at the
beginning of this article. This bug has been corrected in Visual C++, version
6.0.
MORE INFORMATION
================
Steps to Reproduce Behavior
---------------------------
Sample Code
-----------
//test.cpp
#include <vector>
int main()
{
int a, b ;
a=10;
std::vector<int> v; //Incorrect debug line-number info for this line.
b=5;
return 0;
}
//end test.cpp
1. Create a Console Application project and add test.cpp to the project.
2. Make a debug build of the project.
3. Start stepping over each line of code by using F10.
RESULTS: After the "a=10;" line, the cursor points to the last line of test.cpp.
Pressing F10 again takes the cursor back to "b=5;" line.
Additional query words: kbDSupport
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Keywords : kbDebug kbVC500bug kbVC600fix
Technology : kbVCsearch kbAudDeveloper kbIntegratedDebugger
Version : WINNT:5.0sp3
Issue type : kbbug
Solution Type : kbfix
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