Q131345: Using the DISPLAY OBJECTS Command
Article: Q131345
Product(s): Microsoft FoxPro
Version(s): WINDOWS:3.0
Operating System(s):
Keyword(s):
Last Modified: 15-FEB-2000
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The information in this article applies to:
- Microsoft Visual FoxPro for Windows, version 3.0
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SUMMARY
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The DISPLAY OBJECTS command's behavior is similar to that of the DISPLAY MEMORY
command. However, DISPLAY OBJECTS reports information about objects instead of
memory variables.
MORE INFORMATION
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DISPLAY OBJECTS displays the following information about all existing objects:
- Properties and their values
- Methods
- Member objects and the class or subclass on which they are based
- Class or subclass on which objects are based
- Class hierarchy for the objects
You can also use the DISPLAY OBJECTS [LIKE][NOCONSOLE][TO PRINT][TO FILE] clauses
as you can with all the DISPLAY commands.
Example
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The following code creates the object oCustom based on the custom class and
directs the output of the DISPLAY OBJECT command to the file TEST.TXT.
oCustom=Createobject("CUSTOM")
DISPLAY OBJECT LIKE oCustom TO FILE TEST.TXT
Output from Example Code
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Object: OCUSTOM Pub O CUSTOM
Class Tree:
CUSTOM
Properties:
BASECLASS C "Custom"
CLASS C "Custom"
CLASSLIBRARY C ""
COMMENT C ""
HEIGHT N 17
LEFT N 0
NAME C "Custom1"
PARENTCLASS C ""
PICTURE C ""
TOP N 0
WIDTH N 100
Methods and Events:
ADDOBJECT DESTROY
ERROR INIT
REMOVEOBJECT SAVEASCLASS
Additional query words: VFoxWin
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Keywords :
Technology : kbVFPsearch kbAudDeveloper kbVFP300
Version : WINDOWS:3.0
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