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Q118612: INFO: Schema Numbers Not Stored if Serialize() Called Directly

Article: Q118612
Product(s): Microsoft C Compiler
Version(s): MS-DOS:7.0; winnt:1.0,2.0,2.1,2.2,4.0,4.1,4.2; :1.0,1.5,1.51,1.52
Operating System(s): 
Keyword(s): kbFileIO kbMFC kbVC100 kbVC150 kbVC152 kbVC200 kbVC210 kbVC220 kbGrpDSMFCATL
Last Modified: 10-MAY-2001

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The information in this article applies to:

- Microsoft Visual C++, versions 1.0, 1.5, 1.51, 1.52, 2.0, 2.1, 2.2, 4.0, 4.1 
- Microsoft Visual C++, 32-bit Enterprise Edition, version 4.2 
- Microsoft Visual C++, 32-bit Professional Edition, version 4.2 
- Microsoft Foundation Classes (MFC) 
- Microsoft C/C++ for MS-DOS, version 7.0 
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SUMMARY
=======

When you store an object in an archive by calling Serialize() directly, the
schema number for the object is not stored. As a result, if an older version of
an object with an older schema number is read using a later version of the
object, a CArchiveExeception is not produced. Instead, the object reads the data
that was written in the older format, using code that reads the newer format;
this often fails, causing the application to crash.

MORE INFORMATION
================

MFC objects that use the DECLARE_SERIAL and IMPLEMENT_SERIAL macros have schema
numbers that indicate the "version" of the object. An MFC archive maintains a
list of objects and their schema numbers. When an object is stored by means of
the insertion operator (<<) or the WriteObject() function, the schema
number is also stored. Then, when the object is retrieved using the extraction
operator (>>) or the ReadObject() function, the schema number from the
archive is compared with the schema number of the object in the application. If
they are different, a CArchiveException is produced.

When an object is stored by calling the Serialize() function of the object
directly, the schema number is not stored. When an older version of an object is
read back into the archive, Serialize() simply attempts to read the data from
the archive using the newer code for the object. If the data format of the
object has changed, the object is filled with bad data and most likely causes
the application to crash.

One way to avoid this problem is to use the insertion and extraction operators,
or ReadObject() and WriteObject(), whenever you serialize an object. However,
there are cases where you cannot do this and need to call Serialize() directly.
When you archive an object using the insertion and extraction operators, or
ReadObject() and WriteObject(), MFC dynamically creates the object when it is
loaded. If the memory for your object is already allocated when you are ready to
load the object, you will not want MFC to create a new object, so you need to
call Serialize() directly.

If you need to store an object by calling Serialize() directly, then you may want
to have your object contain its own version number in its Serialize() function.
While you are loading the object, check this number to verify that the versions
are the same.

Additional query words: kbinf 7.00 1.00 1.50 2.00 2.10 2.20 2.50 2.51 2.52 3.00 3.10 4.00 4.10 4.20

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Keywords          : kbFileIO kbMFC kbVC100 kbVC150 kbVC152 kbVC200 kbVC210 kbVC220 kbGrpDSMFCATL 
Technology        : kbVCsearch kbVC400 kbAudDeveloper kbZNotKeyword8 kbMFC kbvc150 kbvc100 kbVC220 kbZNotKeyword3 kbVC410 kbCVC700DOS kbVC420 kbVC151 kbVC200 kbVC210 kbVC32bitSearch kbVC152
Version           : MS-DOS:7.0; winnt:1.0,2.0,2.1,2.2,4.0,4.1,4.2; :1.0,1.5,1.51,1.52
Issue type        : kbinfo

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