Q98185: Flight Simulator: Altimeter Jumps from 128,000 Feet to 0 Feet
Article: Q98185
Product(s): Microsoft Home Games
Version(s): MS-DOS:4.0,4.0a,4.0b
Operating System(s):
Keyword(s):
Last Modified: 07-MAY-2002
kbusage
-------------------------------------------------------------------------------
The information in this article applies to:
- Microsoft Flight Simulator for MS-DOS, versions 4.0, 4.0a, 4.0b
-------------------------------------------------------------------------------
SUMMARY
=======
In Flight Simulator 4.0, if the altimeter increases past 128,000 feet, it will
jump back to zero. This is a result of binary overflow in the display. When
descending back through 128,000 feet, the altimeter will again be accurate. The
aircraft performance is not affected.
MORE INFORMATION
================
This limitation does not occur in Flight Simulator 5.0.
Additional query words: 4.00 4.00a 4.00b alt. 128000' 128,000' skip error ft ft. foot 128000 fs4
======================================================================
Keywords :
Technology : kbGamesSearch kbFlightSimSearch kbFlightSim400DOS kbSimSearch
Version : MS-DOS:4.0,4.0a,4.0b
Issue type : kbinfo
=============================================================================
THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY.
Copyright Microsoft Corporation 1986-2002.