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Q66950: Playing a Metafile into Another Metafile in Windows

Article: Q66950
Product(s): Microsoft Windows Software Development Kit
Version(s): WINDOWS:3.0,3.1
Operating System(s): 
Keyword(s): 
Last Modified: 06-NOV-1999

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The information in this article applies to:

- Microsoft Windows Software Development Kit (SDK) versions 3.0, 3.1 
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SUMMARY
=======

Unlike Windows versions 2.x, versions 3.0 and 3.1 of Microsoft Windows permit an
application to play a metafile into another metafile. Under Windows 3.0, the
destination metafile must be a disk-based metafile. This restriction has been
removed from Windows 3.1.

MORE INFORMATION
================

Under Windows 3.0, playing a metafile into a new memory metafile fails. The
following is a code fragment that demonstrates the correct procedure for
successfully playing a metafile into a new, disk-based metafile that is
compatible with both Windows 3.0 and 3.1.

  / declare variables
     HANDLE hDestDC, hSrcHmf;

  // get a handle to the source metafile
     hSrcHmf = GetMetaFile((LPSTR)"SOURCE.WMF");

  // create a disk-based destination metafile
  // NOTE: The parameter cannot be NULL.
  //       That would create a memory metafile.
     hDestDC = CreateMetaFile((LPSTR)"DEST.WMF");

  // play the source metafile into the newly created metafile
     PlayMetaFile(hDestDC, hSrcHmf) ;

  // get rid of the source metafile
     DeleteMetaFile(hSrcHmf) ;

  // close the destination metafile
     hSrcHmf = CloseMetaFile(hDestDC) ;

At this point, the handle to the destination metafile can be used, or it can be
deleted and retrieved later when it is needed.

Additional query words: 3.00 3.10

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Keywords          :  
Technology        : kbAudDeveloper kbWin3xSearch kbSDKSearch kbWinSDKSearch kbWinSDK300 kbWinSDK310
Version           : WINDOWS:3.0,3.1

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