Q66950: Playing a Metafile into Another Metafile in Windows
Article: Q66950
Product(s): Microsoft Windows Software Development Kit
Version(s): WINDOWS:3.0,3.1
Operating System(s):
Keyword(s):
Last Modified: 06-NOV-1999
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The information in this article applies to:
- Microsoft Windows Software Development Kit (SDK) versions 3.0, 3.1
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SUMMARY
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Unlike Windows versions 2.x, versions 3.0 and 3.1 of Microsoft Windows permit an
application to play a metafile into another metafile. Under Windows 3.0, the
destination metafile must be a disk-based metafile. This restriction has been
removed from Windows 3.1.
MORE INFORMATION
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Under Windows 3.0, playing a metafile into a new memory metafile fails. The
following is a code fragment that demonstrates the correct procedure for
successfully playing a metafile into a new, disk-based metafile that is
compatible with both Windows 3.0 and 3.1.
/ declare variables
HANDLE hDestDC, hSrcHmf;
// get a handle to the source metafile
hSrcHmf = GetMetaFile((LPSTR)"SOURCE.WMF");
// create a disk-based destination metafile
// NOTE: The parameter cannot be NULL.
// That would create a memory metafile.
hDestDC = CreateMetaFile((LPSTR)"DEST.WMF");
// play the source metafile into the newly created metafile
PlayMetaFile(hDestDC, hSrcHmf) ;
// get rid of the source metafile
DeleteMetaFile(hSrcHmf) ;
// close the destination metafile
hSrcHmf = CloseMetaFile(hDestDC) ;
At this point, the handle to the destination metafile can be used, or it can be
deleted and retrieved later when it is needed.
Additional query words: 3.00 3.10
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Keywords :
Technology : kbAudDeveloper kbWin3xSearch kbSDKSearch kbWinSDKSearch kbWinSDK300 kbWinSDK310
Version : WINDOWS:3.0,3.1
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