Q65591: Screen Output Fails When Using Animate with Assembly Files
Article: Q65591
Product(s): See article
Version(s): 2.51
Operating System(s): MS-DOS
Keyword(s): ENDUSER | buglist2.51 | mspl13_masm
Last Modified: 17-OCT-1990
While debugging an assembler program under Microsoft QuickAssembler
version 2.51, if Animate is selected from the Run menu, the code below
will not print anything to the output screen if Screen Swap is set to
On in the Options Run/Debug menu.
Sample Code
-----------
TITLE HELLO
.MODEL small, c
DOSSEG
.STACK 100h
.DATA
msg DB "Hello, world.", 13, 10, "$"
.CODE
.STARTUP
mov ah, 9h
mov dx, OFFSET msg
int 21h
.EXIT 0
END
The following are three valid workarounds:
1. In the Run menu, disable Animate.
2. Make sure Screen Swap is set to On, and then trace (F8) or Step
(F10) through the program instead.
Microsoft has confirmed this to be a problem with QuickAssembler
version 2.51. We are researching this problem and will post new
information here as it becomes available.
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